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<h1><a href="gamesConfiguration_v1configuration.html">Google Play Game Services Publishing API</a> . <a href="gamesConfiguration_v1configuration.imageConfigurations.html">imageConfigurations</a></h1>
<h2>Instance Methods</h2>
<p class="toc_element">
  <code><a href="#upload">upload(resourceId, imageType, media_body=None)</a></code></p>
<p class="firstline">Uploads an image for a resource with the given ID and image type.</p>
<h3>Method Details</h3>
<div class="method">
    <code class="details" id="upload">upload(resourceId, imageType, media_body=None)</code>
  <pre>Uploads an image for a resource with the given ID and image type.

Args:
  resourceId: string, The ID of the resource used by this method. (required)
  imageType: string, Selects which image in a resource for this method. (required)
    Allowed values
      ACHIEVEMENT_ICON - The icon image for an achievement resource.
      LEADERBOARD_ICON - The icon image for a leaderboard resource.
  media_body: string, The filename of the media request body, or an instance of a MediaUpload object.

Returns:
  An object of the form:

    { # This is a JSON template for an image configuration resource.
    "url": "A String", # The url for this image.
    "resourceId": "A String", # The resource ID of resource which the image belongs to.
    "kind": "gamesConfiguration#imageConfiguration", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#imageConfiguration.
    "imageType": "A String", # The image type for the image.
  }</pre>
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